About

I’m Oğuzhan Açıkalın. Most people call me Ozzy. I was born in Germany in 1997 and I live in Istanbul. In 2019 I graduated from the Faculty of Dentistry at Istanbul Medipol University. Games and stories are what I ended up doing.

I’m a self-taught narrative designer and writer. I co-founded InEv Games and InEv Creative, where I lead writing and narrative design. So far that covers Livber, a visual novel out on Steam, Kardiya, a narrative RPG in development, and two incremental games coming to Steam. I also do technical narrative design on Milord at iBright Games, and narrative and game design in Unreal Engine on Tales of the Trade, which is under NDA.

I write outside games too. I have a book, Batının Kubbesi (The Dome of the West), and a children’s book, İnciye Dönüşen Yıldız (The Star That Became a Pearl). I write for Kayıp Rıhtım, and from 2022 to 2024 I wrote news and reviews for Fantastik Canavarlar.

I have a soft spot for tabletop RPG settings. I build my own for FATE and run them at the table.

Oğuzhan in a grey wizard hat and a red cape, reading from an open book with one hand raised.

Writing outside games

Training

  • Narrative Design Master Class: Write Stories for Video GamesEmilio Padulo · 2025
  • Writing Interactive Stories for Video Games & Other FormatsProf. Michael McIntyre · 2025
  • Game Writing: Storytelling through Video Game DesignJenny Hide & Gwen Davies · 2025
  • Story and Narrative Development for Video GamesCoursera, Dariush Derakhshani · 2024
  • World Design for Video GamesCoursera, Théotime Vaillant · 2024

Languages

  • TurkishNative
  • EnglishBilingual
  • GermanWorking
  • JapaneseElementary

Tools

VSMarticy:draft XinkYarn SpinnerTwineChoiceScriptArcweaveUnreal EngineUnityDialogue System for Unity

Pronouns: he/him & they/them

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